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Welcome
Welcome to <strong>Pokemon Linked</strong>.
&lt;string>Please note that the game IS under development!</strong>
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 Global announcement   Topic: Online Technical Demo Released!

Posted: Thu Dec 24, 2009 3:35 am 

Replies: 15
Views: 125


Haha, that's ok. Good question though. For a banner, I'm thanking somewher along the line of 512x256, 512x128, 256x128. For icons, 32x32,64x64,128x128. For the banner, we are flexible though.

 Global announcement   Topic: Online Technical Demo Released!

Posted: Thu Dec 24, 2009 2:35 am 

Replies: 15
Views: 125


Pokemon Linked Online demo version 3.1.5 is released today!! I want everybody to know that this does not mean at ALL that the game is finished. However, this does mean that the entire foundation of the online engine is complete. This includes LOADS of internal things. The true purpose of this releas...

 Forum: Important Announcements   Topic: Pokemon Linked Christmas Release!

Posted: Sun Dec 13, 2009 7:50 pm 

Replies: 23
Views: 297


Good news folks! Jon and I have made LOADS of progress, for real this time! :D
Lately, I've been... well we'll just say busy. *caughlazycaugh*
There will be beta testing very very soon, and the Christmas release is 100% set in stone. No postponements. I hope you're as pumped as we are!

 Forum: Development   Topic: To Do List

 Post subject: Re: To Do List
Posted: Mon Sep 28, 2009 4:34 am 

Replies: 2
Views: 44


Online: [] Fix saving ----- ONLY CLAN NOW. For example, the BIN files are not being written or read correctly, and things such as Staff status, location X/Y, etc are screwing up. Ruck, test by trying to make a person staff, logout, then login. [X] Lag. We have fixed this and broken it so many times...

 Forum: Development   Topic: To Do List

 Post subject: Re: To Do List
Posted: Mon Sep 28, 2009 4:33 am 

Replies: 2
Views: 44


Offline: [] Fix the game start up sequence, allowing the choice of online/offline play. [] Automatically save the correct format, depending on which version of PL is being played. (Offline/Online) Do the extra online stuff that's necessary. (Jon, all of the stuff we've mentioned before.) [] When st...

 Forum: Development   Topic: To Do List

 Post subject: To Do List
Posted: Wed Sep 23, 2009 4:19 am 

Replies: 2
Views: 44


The main goal for us at the moment, is to completely perfect the online portion of the engine for now. What we have currently, is the game split into two parts, the offline which holds the actual game content, IE walking around, talking to people, maps, etc; and the online part which, well, is the o...

 Forum: Development   Topic: Client - Offline

 Post subject: Client - Offline
Posted: Wed Sep 23, 2009 4:13 am 

Replies: 0
Views: 29


*Place holder*

 Forum: Development   Topic: Client - Online

 Post subject: Client - Online
Posted: Wed Sep 23, 2009 4:13 am 

Replies: 3
Views: 76


*Place holder*

 Forum: Development   Topic: Server Progress

 Post subject: Server Progress
Posted: Wed Sep 23, 2009 4:12 am 

Replies: 8
Views: 62


*Place holder*

 Forum: Important Announcements   Topic: New forum. "Development"

 Post subject: New forum. "Development"
Posted: Wed Sep 23, 2009 4:07 am 

Replies: 0
Views: 59


Today I've added a new sub-forum, called Development. You cannot post here, (for now, I haven't talked to Jon much about it yet) but this should show you detailed progress of what's going on in game development. We will date everything and organize it. My main reason for this, is to not get confused...

 Forum: Chat   Topic: Whats your favorite pokemon?

Posted: Fri Jul 31, 2009 4:23 am 

Replies: 11
Views: 153


RemmyX25 wrote:
Image


That was my favorite, but then I was introduced to mew once I beat pokemon Red for the first time. :)

 Forum: Important Announcements   Topic: Oi! Community! We need your help... if you wanna play PL!

Posted: Fri Jul 24, 2009 3:43 am 

Replies: 9
Views: 122


Alright good folks. Jon and I are closing in on a public release. First, we have good and bad news about that. Bad : Content wise, we have added very little. However, don't fret; we have been working behind the scenes. Good: We have optimized parts of our engine, as well as fixed loads of glitches a...

 Forum: Forum Games   Topic: Corrupt a wish

Posted: Wed Jul 08, 2009 8:16 pm 

Replies: 63
Views: 1173


Ruucckkkkk you forgot to wish .___. I wish I knew how to code php Dang! You're right. Granted, but PHP goes out of style immediately, when a new programming language (RuckHP) comes out. :P I wish I could remember to make wishes. (Offtopic. Hey fireblade! Something horrible happened to your karma!! ...

 Forum: Forum Games   Topic: Corrupt a wish

Posted: Tue Jul 07, 2009 6:12 am 

Replies: 63
Views: 1173


gamelord wrote:
You didn't wish...

I wish for a million NON-monopoly, NON-chocolate money.

Granted, but with todays exchange rate, you receive $1.22

 Forum: Important Announcements   Topic: Pokemon Linked 4.0.0.0!

Posted: Sat Jun 20, 2009 12:32 am 

Replies: 16
Views: 670


lol, bro I think he meant to say "first", rather than "fist".

Now, the game is in heavy alpha stages, so you can't actually get a pokemon yet. Don't worry, it's coming... :D
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