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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 
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 Post subject: Current Public release bugs
PostPosted: Tue May 26, 2009 3:08 am 
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Joined: Tue May 26, 2009 2:42 am
Posts: 24
Location: Goldenrod City
Seeing as i'm not finding much else here, I figured I'd might as well post some bugs and interesting stuff that I found. Just let me know if they've been addressed and or fixed. Don't kill me I know this is in development .__.

4.0.0.0
  • No music/sound effects
  • Pressing [G] will make the bike sprite flash, then return back to walking
  • Ledge jumping animation is the same as the walking/running, only slower. Normally in the games, the character pauses a beat before jumping
  • Somehow, after traveling all the way north past Cherrygrove, then back, I get stuck in a rock by the lake. Menu does not work.


Last edited by RemmyX25 on Tue May 26, 2009 8:10 am, edited 1 time in total.

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 Post subject:
PostPosted: Tue May 26, 2009 6:43 am 
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Joined: Fri Jan 18, 2008 7:26 am
Posts: 354
Location: Sydney, Australia
Highscores: 1
Haha, thanks. We've got a bit of that down, and are really working on version 5.0.0.0 right now which is an online version of what you are playing, with a very advanced chat engine. Say, how would you like to get in closer touch, and we'll let you try out a few things online.
It's always handy to have another [professional] bug tester on board :).

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Preparing for Christmas.


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 Post subject:
PostPosted: Tue May 26, 2009 8:09 am 
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Joined: Tue May 26, 2009 2:42 am
Posts: 24
Location: Goldenrod City
Well, I wouldnt consider myself a professional... but i'd be more than happy to lend a hand.

Just drop me an email or forum PM, and I'll see what I can do. AIM and MSN work fine too!


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 Post subject:
PostPosted: Sun Sep 13, 2009 2:09 am 
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Joined: Thu Sep 10, 2009 4:41 am
Posts: 28
Highscores: 7
I'd like to become a [professional] bug tester too :(


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